Chapter 6 covered the basics of framing a shot, otherwise known as composition. A camera can only film a section of a given set, so many considerations must be taken in order to establish the message a scene is supposed to convey. In many -- if not all -- ways, composition is identical with artistic traditions of contrast and balance.
Notes:
2 ways to view a film; passive and active
- passive - just watches
- active - analyzes it
The Frame
- a cropping device used to break up a scene into digestible pieces
Considerations for "the frame"
positive/negative space
- equally important
depth
- overlap - foreground/background give depth
- focus - depth of focus helps in emphasis
- scale - forced perspective increase scale
symmetry
- angle of reflection - around an axis
- radial symmetry - around a point
- asymmetry - no symmetry (duh)
balance
- the "weight" of objects in the frame
- play with size, scale, value, and color
series
- repetition of an object
- the viewer looks for the oddball
randomness
- most difficult to look natural
- skillful blocking is the key
lines, shapes
- lines give direction
- shapes form interest within the frame
texture
- makes scenes more realistic and interesting
contrast
- dark=far; light=near
Cinema verite'
- handheld shots
- framing is not as important
Showing posts with label Chapter Review. Show all posts
Showing posts with label Chapter Review. Show all posts
Wednesday, March 17, 2010
Wednesday, February 24, 2010
Summary of Chapter 5: The Extended Frame
Sometimes a storyboard panel is not enough to convey a scene, especially one that takes place over time, or include special camera movement. This is where the extended frame comes in. An extended frame is an extension of the rectangular storyboard frame that contains camera information, such as zooms, dolly, pans, etc.
Although a regular storyboard would suffice, extended frames in a storyboard help in expediting the storyboard process by combining two or more frames into one.
Following the explanation of extended frames, an interview with VP of Platinum Studios explains the process of planning out a project, and how storyboard style can often have direct influence over a film production, as was the case with Men In Black.
The chapter ends with an anecdote of a request by an TV producer for a quick-and-dirty storyboard sequence. TV productions rarely use storyboards, due to time constraints. However, this particular sequence had an extremely tight schedule, and the set designers required a shot setup so they wouldn't waste time on building props that wouldn't appear in the final shots.
Although a regular storyboard would suffice, extended frames in a storyboard help in expediting the storyboard process by combining two or more frames into one.
Following the explanation of extended frames, an interview with VP of Platinum Studios explains the process of planning out a project, and how storyboard style can often have direct influence over a film production, as was the case with Men In Black.
The chapter ends with an anecdote of a request by an TV producer for a quick-and-dirty storyboard sequence. TV productions rarely use storyboards, due to time constraints. However, this particular sequence had an extremely tight schedule, and the set designers required a shot setup so they wouldn't waste time on building props that wouldn't appear in the final shots.
Wednesday, February 17, 2010
Summary of Chapter 4: The Aspect Ratio
While the 4:3 ratio was widely accepted for filmmaking, it was not the standard. Many differing technologies and aspect ratios were used, depending on the filmmaker's desires. New technologies, such as adding sound, took precious real estate from the viewing screen. The Academy of Motion Picture Arts and Sciences, in an effort to standardize the film industry, created the "Academy Standard" of 1.33 or 4:3.
Still, new technologies and new dramatic effects pushed the aspect ratio beyond the 4:3 aspect ratio. Several "standard" aspect ratios emerged as a result:
1.33:1 - TV or computer screen
on paper, 3"x4"
1.66:1 - 16mm film (European Projection)
on paper, 3"x5"
1.85:1 - American Projection
on paper, 3"x5.5"
2.35:1 - Widescreen Super 35
on paper, 3"x7"
1.78:1 - High Definition (16:9)
1.43:1 - IMAX
Still, new technologies and new dramatic effects pushed the aspect ratio beyond the 4:3 aspect ratio. Several "standard" aspect ratios emerged as a result:
1.33:1 - TV or computer screen
on paper, 3"x4"
1.66:1 - 16mm film (European Projection)
on paper, 3"x5"
1.85:1 - American Projection
on paper, 3"x5.5"
2.35:1 - Widescreen Super 35
on paper, 3"x7"
1.78:1 - High Definition (16:9)
1.43:1 - IMAX
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